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The Government monitors the impact of microtransactions in video games on players, including children and young people. In 2020, we launched a call for evidence on loot boxes in video games which found an association between purchasing loot boxes and problem gambling, although no causal link has been found.<\/p>

We have since welcomed <\/a>new industry-led guidance<\/a> to improve protections for players and meet the following Government objectives that:<\/p>